Due to mediocre fan reception and incrediblylow player counts, Sony has officially canceledConcord, with the game being switchedoffline on August 6th, only two weeks after its release.
This decision quickly brought up debates, with some mentioning it could have gone free to play and othersrejoicing at a big-budget game flopping so hard. Nonetheless,the massive decision also pushed some eagle-eyed players to trophy hunt like never before.

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PlayStation gamers take the art of trophy hunting particularly seriously. For games likeConcord,which undergo tremendous changes and cancellations, some see this as a chance to nab a rare and elusive prize and attempt tohunt before it’s too late.

ForConcord, the challenge of getting the platinum trophy is reaching level 100, which means grinding games to earn XP. But, with little time on their hands before the game ultimately gets shut down,Concordplayers have found a fewneat loopholesto make the grind go faster.
In particular,the critical strategy being shared online involves gamers hopping into a match of some specific game modes to immediately jump off and die, nabbing the rewards for when the game ends, thus allowing them to earn large amounts of XP in record time.

In addition, you must remember thatConcordis a game that, on Steam, only reaches a maximum ofaround 100 players daily.So, the long queue times players wait to get into a single match may result in a game where the opponent or teammates lose purposefully.
This means that those few trying to savor the final few moments of a game bound to be shut down in a matter of days have had their matches ruined by trophy hunters in a last-ditch effort to get something that will soon be unobtainable, which honestly is both sad and hilarious.

The Vultures Are Circling
There’s not much to say about the end of the currentConcorddebacle other than it’s just sad. After 8+ years of development, having a whole game wasted, even if you argue it was the best decision for the project, is pretty bleak.
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Concordfailed for several reasons: thesomewhat soulless storyand atmosphere that core audiences couldn’t connect with and the gameplay we’ve seen done many times before.It all leads to the trophy hunters feeling like vultures, picking apart a dead game for the final value it can provide before it dies.

The officialpress releasestates that the team is trying to “explore options,” so we hope they reuseConcord’s assets and data to make something fresh and not let this 100 million-plus dollar game go to waste.
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