Follow us on Google News
Get the latest updates directly in your Google News feed
Lies of Pwas a much-awaited Soulslike title that launched in September last year. Developed by Round8, the action-RPG draws its inspirations from the very best of the genre, primarilyBloodborne, adapting its iconic gothic aesthetic. The protagonist essentiallybeing Pinocchioadds to its quirkiness.

It’d be foolish to assume, though, thatLies of Pis simply apes the games made by the legendary Hidetaka Miyazaki, and doesn’t do anything original. Creative directorJiwon Choihas revealed one key change that sets it apart from other Soulslike games.
Lies Of PDevelopers Wanted To Deviate From Soulslike Norm
In an interview withGame Rant, Choi spoke about the guard mechanic, which is a feature unique toLies of P:
In Lies of P, we wanted to offer unique combat experiences to players. To do this, we explored various options across all aspects of combat design, not just in attack but dodge and guard as well.

Hidetaka Miyazaki Needs to Do With Elden Ring: Shadow of the Erdtree What Lies of P Did With Xbox Game Pass
According to Choi, the developers weren’t interested in simply redoing the Soulslike formula. Their vision forLies of Pcentred around a fresh combat experience. This meant rethinking every aspect, from the brutality of attacks to the way you defend yourself. While dodging is still an option,Lies of Pintroduces a new guard mechanic designed to awaken your inner assailant.
How The Guard Mechanic Works
Souls games feature a familiar dodge-attack routine, butLies of P‘s distinctive guard mechanic demands a complete shift incombat strategy. Blocking isn’t just hiding behind a shield anymore – it’s a smart way to manage your energy and even fight back. Speaking about the guard mechanic, Choi affirmed:
Guard mechanics are one of the crucial parts that make the Lies of P combat experience distinctive. We wanted the guard to be a proactive option for players, allowing them to use it to overwhelm their enemies or weaken them. Guard regain also follows this idea of providing a more proactive combat experience.

The guard mechanic comes into play when you block an enemy attack with your weapon. The action uses some of your Stamina but reduces incoming damage. But here’s the cool part: that reduced damage doesn’t just vanish. Instead, it gets stored in your Guard Regain meter.
“They found that it became much easier after their initial run”: Lies of P Followed a Strict Rule to Avoid Hidetaka Miyazaki’s Gravest Mistake
This neat feature lets you restore some health by attacking enemies. It’s basically a trade-off of energy to block, and a restitution of health. It’s important to note that the Guard Regain meter fills up when you block, but slowly depletes over time. Upgrading your P-Organ can slow down this drain, making your blocking strategy even better.
And it doesn’t end there, becauseLies of Prewards players with lightning-fast reflexes as well. Perfectly timed blocks of enemy attacks net you a Perfect Guard. This not only blocks all the damage, but also barely uses any Stamina.

Perfect Guards can stop enemy attacks dead in their tracks, stagger them, or even break their weapons. Mastering blocking inLies of Pturns you from someone who just hides behind a shield into a fighter who takes control, using defense to attack and win over bosses.
Lies of P Director Confirms Sequel and Showcases Upcoming DLC
Thanks to the guard mechanic, any accusations levelled atLies of Pfor simply being a Souls knockoff have been effectively dispelled. In a genre where mostly one studio innovates, it’s a breath of fresh air to see an indie newcomer deliver something new.
Viraaj Bhatnagar
Content Writer
Articles Published :247
A lifelong gamer, lover of cars, and Master’s student of Automotive Journalism, Viraaj Bhatnagar is a gaming writer at FandomWire who aims to be one of the greats. When he’s not hunched over on his laptop typing out copy, he can be found lapping circuits in Gran Turismo or slaying draugr in God of War.
More from Viraaj Bhatnagar
With No Bloodborne PC Release, Game Pass Owners Wait for DLC Release of the Game That Comes Closest to the Sony Exclusive
“Type of armor dictates quite heavily what weapons they can use”: Warhammer 40K: Space Marine 2’s Greatest Feature May Not Even be the 6v6 PVP Battles
“Every single mode is multiplayer”: Fans Wanting to Play Warhammer 40K: Space Marine 2 Solo Have No Need to Worry, Confirms Creative Director
Recommended
Real Reason Why Minx on Starz Will Not Return for Season 3
Honey Don’t! Cast: Is Chris Evans Playing a Villain in Margaret Qualley’s Upcoming August 22 Release
NYT Wordle Hints and Solution for July 30, 2025
‘Blue Beetle’ Turns Two: James Gunn’s DCU Has Forgotten Him But These 4 DC Shows Did Him Proud
Transformers Star Is Absolutely Right on Why He Rejected ‘The Penguin’
How Many Episodes Are Left in One Piece Egghead Arc? Explained
combatlies of pNeoWizRound8 Studio
