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Ubisoft has earned a reputation for being one of the most controversial AAA studios, whether it’s about the horrible quality of its games or the issues that the developer keeps facing. Ever sinceXDefiantwas announced three years ago, it has been a part of various discussions, with a highlight being that the game may turn out to be aCall of Dutykiller.

There are reportedly a lot of internal issues at Ubisoft.

But that’s only remotely possible when it sees the light of day, but according to Tom Henderson’s report, things have been seriously problematic at the studio, resulting in constant delays.

Ubisoft Has Reportedly Had a Toxic Work Culture for a While

Tom Henderson is considered to be a reliable source when it comes to information from within the industry, andhis article discussesthe issues that have been plaguing Ubisoft. The developer keeps delayingXDefiant, but apparently there have been a few reasons for it, ranging from a toxic work culture to employees being forced to put in crunch time.

It reportedly starts at the top, where directors and executives have formed an internal group called “The Boys Club,” which “has been the cause of missed deadlines, crunch, a toxic work environment, and multiple people leaving the project.”

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After Skull and Bones’ Release, Ubisoft’s Epic Social Media Misfire Rings a Little More True

While the unpleasant approach by the members of this Ubisoft club has been a major reason forXDefiantbeing delayed, there are other issues with its development as well, as the team is apparently “facing a huge hurdle with the game’s netcode.”

According to sources, the team knew about these problems and wanted to avoid them, but the leadership reportedly didn’t bother listening to the developers working on the game.

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More Fans Are Piling on the Skull and Bones AAAA Hate and There’s Little to Argue Against It

Another hurdle that the team has been facing is The Boys Club’s obsession with the title following in the footsteps ofCall of Duty, resulting in unnecessary changes that keep getting implemented.

A Former Employee Seemingly Confirms Henderson’s Report

After Henderson’s detailed report, a former Ubisoft employee explained why she left the developer’s San Francisco studio, claiming that The Boys Club is known for being a group of abusers who have seemingly indulged in domestic abuse as well.

This is why I left@UbisoftSF during SPTFB.“The Boys Club” are a known abusers. Domestic abuse included.I was verbally insulted constantly. Called “a stupid bitch” in front of my team.“Ni**er” (Hard ER) was written on a whiteboard at a meeting I attended.Bullying was…https://t.co/niJIv4KVBy

In the hopes of destroying Call of Duty, XDefiant keeps getting delayed.

— Lisette Titre-Montgomery 🔜 GDC (@zette16)June 11, 2025

The ex-employee stated that she “was verbally insulted constantly,” as the leadership even went as far as calling her “a stupid bitch” right in front of the team. Accompanied by racist remarks and bullying, the situation at the studio had apparently become unbearable, and Ubisoft “keeps rolling downhill” without any “accountability.”

New York Times Connections Hints Today, Nov. 5th, #513

Are you looking forward to the game after these reports of a toxic work environment at the studio? Let us know in the comments!

Osama Farooq

Senior Gaming Content Editor / Critic

Articles Published :356

Ever since Osama was gifted the glorious PS2 more than two decades back, video games have formed a major part of his life, ranging from spending hours playing through every single Dragon Ball game he could find to witnessing the gaming industry evolve into something extraordinary in modern times. Building his collection of PlayStation consoles throughout the years all the way up until PS5, he prefers single-player experiences like The Last of Us and Persona, while also letting off steam on a daily basis with casual EA Sports FC matches. But the current rise in online multiplayer shooters will never really appeal to his old-school self.

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