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Elden Ring’svast landscape brings players to a realm that gives them a plethora of options to choose from when it comes to combat.Shadow of the Erdtreebuilds on this experience, and offers players a larger weapon pool to consider.

However, even with these new additions, players are making a comparison withBloodborne’sTrick Weapons, and wondering if these would improve the game’s existing collection of combat tools.
Elden Ring Players Would Love to Spice up the Gameplay With Trick Weapons
Recently, user Fancy_Leader6278 made a post on Reddit that asked the community to wonder what would be ideal additions toElden Ring‘s DLC. Precisely, everything that’s missing from the expansion at the moment.
“Has to be a Logan reference, right?”: Some Elden Ring Players are Only Now Realizing FromSoft Threw Us a Deadpool & Wolverine Bone
Many comments spoke about the ideal way lore could be expanded, or how new game mechanics could be introduced. Among these, a mention ofBloodbornetook the spotlight.
Player, Kalecraft, mentioned how they would have preferred weapons that would be direct inspirations of Trick Weapons found in the game.FromSoftware’s dark setting was all about using deadly (yet stylish) weapons, andElden Ringcould have benefited from that.

Even though the game’s expansion has eight new types of weapons that can be used by players, having combat tools that would replicate a Trick Weapon’s moveset could fit right into the Land of Shadow’s grotesque environments.
Moreover, it would give players a chance to build a completely new playstyle that they may have not tried before in the game.

Bloodborne’s Weapons Could Make the Game Much More Menacing
At present, there arecertain ways that can help players mimic Bloodborne’s unique experience inElden Ring. However, it’s pretty limited and doesn’t truly explore the extent to which players can test out their weapon’s movesets.
“FromSoft just pretend it never happened”: Elden Ring’s Shadow of the Erdtree Still Didn’t Answer 1 Question It Originally Gave Players
A saw-blade that switches its moveset mid-animation could makeShadow of the Erdtreeone big devilish experience. Unfortunately, FromSoftware simply didn’t want to include this in the game and we don’t really know why.
A part of the reason could be that FromSoftware’s latest universe needed to be its own unique experience, and it wouldn’t benefit from re-using older mechanics. Or, Trick Weapons would not fit in this realm according to the studio.

Whatever the actual reason may be, players who wish to enjoy older game mechanics can’t really do so at the moment, and have to rely on existing methods. It’s honestly a surprise to even have certain animations that resemble a game likeSekiro: Shadows Die Twice.
If it were up to you, what kind of weapons would you include in the game? Would you prefer something that FromSoftware has already done before? Let us know your thoughts in the comments section below.

Tanay Sharma
Articles Published :636
Tanay is a gaming writer who wears more hats than Red Dead Redemption 2 characters. He’s a musician, writer, voice-over artist and adores interactive media. He covers everything from game reviews to interviews with developers. His favorite games are the ones with memorable stories and characters. He’s also pursuing a master’s degree in Behavioral Sciences. No, he won’t read your mind.