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It’s been almost a year since the release of Bethesda’s sci-fi RPG,Starfield. As the studio’s first new IP in years, the game unfortunately grabbed a lot of negative attention due to its story and overall design. However, its overall NASA-punk-inspired vibe brought an engaging experience for thousands of gamers.

Todd Howard and his team have been working to constantly bring new hotfixes and quality-of-life additions to the same to iron out the creases. Recently, the studio brought another major update to the game, which is being praised by critics and gamers alike. However, the very same update proves that it’s time for the studio to move from its cranky old Creation Engine.
Starfield’s Latest Update Shows Cracks in Creation Engine
Starfield‘s latest update announced at Gamescom 2024 is finally out, and with it, many complaints and concerns gamers had about the title were finally addressed. One of the biggest frustrations for the players was the traversal mechanics. So,the developers introduced a terrain REV-8 vehicle.
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With the introduction of this particular vehicle, gamers can now easily explore the game’s environment with greater efficiency and have a lot of fun doing so. This is quite the first time we’ve seen the studio integrating a working vehicle inside the infamous Creation Engine. However, it hasn’t proven to be the smoothest experience.
When are we meant to be impressed? 😭Vehicle Physics/Mechanics/Damage worse than GTA III on PS2.Oh, and it exposes the limitations of the Creation Engine and themselves more than ever.This isn’t 2015 anymore, and it wasn’t acceptable in 2015 either. 😉pic.twitter.com/c1QmOJfPFd

Even though REV-8 is quite helpful, it features some of the worst vehicle mechanics and physics we’ve ever seen in a modern game. It’s terrible to the point where even decade-old games such as GTA 3 on a PlayStation 2 out of all consoles outshine it.
There’s only one thing to be blamed for this situation, and that’s the Creation Engine. It’s mind-boggling that even after the disaster ofFallout 76, the studio still hasn’t learned its lesson and moved on to a brand-new engine.

Starfieldis built on an updated version of the engine, but issues still plague it. At the game’s launch, players couldn’t even do anything without hitting a loading screen; characters and worlds lacked a charm, and the game struggled under the immense pressure.
It’s not 2015 anymore, gamers deserve a proper game built on the best systems as they’re paying so much for these AAA games. It’s time for the studio to step up and deliver on these expectations.

The Creation Engine is Still Unique to Bethesda
The Creation Engine already felt a bit outdated with 2015’sFallout 4and now feels even older in 2023.The Elder Scrolls 6might also use the same engine, so by the time it releases, it might be even worse.
Unfortunately, the studio has made no comments suggesting that it plans to move over to a brand-new engine, even after gamers are still struggling and calling for improvements.

Starfield Theory Points at Either a Sick Bethesda Writing Staff or a Disturbing Erasure of an Entire Species
Even though it’s incredibly dated, the game engine provides the studio with a lot of creative choices that other games simply can’t bring. The branching stories bring the iconic RPGs so much content to dive into. The worlds are fun to explore, and the ease of modding helps them stay alive.
Due to all these reasons, Howard and his team might take a while before they move on to a new engine.
Is it time for the studio to give up on its decade-old game engine and move on? Let us know in the comments.
Dhruv Bhatnagar
Articles Published :1196
With over 4 years of experience in content writing and more than 1,000 articles published for FandomWire, Dhruv is a seasoned writer when it comes to the gaming space. He’s deeply passionate about titles such as GTA Online, Forza Horizon, and Pokémon Go, committed to bringing readers deep dives and latest updates.