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Rise of the Roninis PlayStation’s latest exclusive title for the PlayStation 5 that Team Ninja develops, and the release is just right around the corner. The game will take the players back to the Bakumatsu period when the developers saw it fit their vision of telling an open-world samurai game and players have full agency over their character.

Decision-based games are always exciting, getting to see the results or the consequences after one choice can have a lasting impact on the story. However, the developers mean to honor history so the choices each Ronin makes will have little to no impact on the general outcome of the story. It is intriguing to see what the team has cooked up as players take on the role of a ronin.
Team Ninja Grants Freedom To Rise Of The Ronin Players
The beauty of freedom is that players are the authors of their story, or that’s what it is trying to make them feel at least. Games likeDetroit: Become Humanhas a general outline regardless of how far players deviate from the set path, that being said,Rise of the Roninis set in a period where there aremultiple factions with different principles and each ronin is free to choose who to side with and fight against.
Rise of the Ronin’s New Weapon’s Trailer Proves it’ll Blow Ghost of Tsushima Out of the Water
In an interview, game director Fumihiko Yasuda and game producer Yosuke Hayashi of Koei Tecmo shared details regarding their creative process and how they used history to their advantage.
The main character is a ronin who has no principles. Therefore, you can either side with the faction whose ideology resonates with you, or you can simply side with a faction because you have a favorite character

There is nothing that will bind players to a certain choice, and players will meet new characters that can potentially be their allies or enemies throughout the game.
Rise Of The Ronin Is The PlayStation Soulsike Exclusive
Soulslike games are not everyone’s cup of tea, while some welcome the incredibly difficult challenge, some prefer a more comfortable gaming experience. FromSoftware games never featured any option to adjust the difficulty but it is something director Hidetaka Miyazaki wishes to include in future projects.Rise of the Roninwas inspired by their games but managed to remember to add three difficulty options.
Rise of the Ronin’s Long List of Weapons and Three Separate Combat Styles Prove PlayStation Have a Ghost of Tsushima Killer on their Hands
The game will feature a variety of weapons that players can utilize in combat, making it very complicated for casual gamers. Freedom comes at a cost, picking sides is a very political decision and will surely make the ronin’s journey far more difficult than it already is but it is easy to forget that the Bakumatsu period was bloody and dangerous. Certain decisions will reap some unique benefits but with a hefty toll that will come back later to bite the players.
Rise of the Roningives players a glimpse of the past and grants them the freedom to roam the map as a ronin by letting them control their character fully but not enough to deviate from something that was meant to happen and change the course of history. The choices are designed to intersect at some point and the developers ensured that choices will not affect the overall story as much.

Are you excited forRise of the Ronin? Let us know in the comments below!
Rouvin Josef Quirimit
Content Writer
Articles Published :1209
Piqued by his interest in superheroes during the early days of Marvel movies, Rouvin fell in a rabbit hole of pop culture. His passion for movies led to video games and he fell in love with God of War, The Last of Us, Uncharted, Red Dead Redemption, and more great single-player games that paved the way for his career as a gaming writer.
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