God of War Director Says Accessibility Options Never Hinder His Artistic Vision
Always leave it up to Sony Santa Monica andÂGod of WarÂdirector Cory Barlog to be the even-keeled voice in the room. Over the past couple of weeks, a debate has been raging among the development, critic, and average gamers on whether difficult games should come with accessibility options, and to what extent developers should dedicate to bringing those options to light. Barlog has offered a succinct response to critics: “Accessibility has never and will never be a compromise to my [artistic] vision....