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Ever since Ubisoft announced its pirate adventureSkull and Bones, the game has been plagued with development issues and multiple delays. Since the title is set to be released on February 16 if all goes according to schedule, the slowed-down hype around it has started to pick up the pace.

However, Ubisoft is adamant on makingSkull and Bonesa live-service title instead of a solely single-player experience, which should rightfully mean that it costs a bit less than other AAA games.
Sadly, the $70 price tag forSkull and Bonesis going to accompany its highly anticipated launch, and after some backlash from gamers, the CEO of Ubisoft has tried to defend it, sounding even more ridiculous than the unfair price.

Skull and Bones Is Apparently Much Bigger Than AAA Games, According to Ubisoft CEO
UbisoftCEO Yves Guillemot recently claimed that the upcomingSkull and Bonesis going to be much bigger than gamers originally thought, which should explain the countless delays that have consistently hurt the title. It seems that the head of the company has a lot of faith in its pirate adventure, as he also mentioned that it should not be categorized as a AAA game.
This is due to the fact that Guillemot believes it to be a AAAA title, which makes it even larger than Ubisoft’s flagshipAssassin’s Creedfranchise.

Is Skull and Bones on Game Pass?
When it finally gets released on February 16 next week, “people will really see how vast and complete that game is,” according to the Ubisoft boss. This serves as his main argument regardingSkull and Bones‘ $70 price tag, as Guillemot called it a “quadruple-A game,” so the price seems to be more than justified, even though it is still a live service title at its core.
Ubisoft recently had a conference call with its investors to talk about the studio’s third quarter sales for the fiscalyear2024, and the query about its price tag was brought up during the session.

Ubisoft Boss Tries to Defend Skull and Bones’ $70 Price Tag
During the quarterly conference call, a caller brought up the question about whySkull and Boneshas a $70 price tag since it is going to be a live service game.
Michelle Rodriguez of Fast and Furious and Dungeons & Dragons Fame Discusses Her Early Play Session with Ubisoft’s Upcoming Title, Skull and Bones (EXCLUSIVE)
The individual continued by stating that it would be better for the upcoming pirate adventure to be a free-to-play title because not many players want to spend that much money on a game that will rely heavily on micro-transactions in the future.
This could hurt the game more than anything and would be the smarter way to go if Ubisoft wants to build its player base.

The Ubisoft CEO justified the price by callingSkull and Bones“a fully-fledged” and “very big game” that will definitely “deliver in the long run.”
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Osama Farooq
Senior Gaming Content Editor / Critic
Articles Published :356
Ever since Osama was gifted the glorious PS2 more than two decades back, video games have formed a major part of his life, ranging from spending hours playing through every single Dragon Ball game he could find to witnessing the gaming industry evolve into something extraordinary in modern times. Building his collection of PlayStation consoles throughout the years all the way up until PS5, he prefers single-player experiences like The Last of Us and Persona, while also letting off steam on a daily basis with casual EA Sports FC matches. But the current rise in online multiplayer shooters will never really appeal to his old-school self.
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Action-adventureSkull and BonesUbisoftUbisoft Singapore