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There’s no doubt thatThe First Descendanthas explored popularity, presenting itself as a fun looter-shooter RPG in the industry for gamers to enjoy across platforms around the globe. It has been met with praise for its gameplay and unique open-world aspects.

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In order to maintain the player base’s interest and popularity, the game’s developer, Nexon, has brought major improvements and updates that definitely played into the title’s popularity. However, it’s clear that the recentThe First Descendantupdate has backfired, as Nexon has brought one change that’s causing outrage among gamers.

The First Descendant Restart Timers Are Incredibly Short Now

As promised,Nexon has finally released a major update forThe First Descendant,which adds new characters, boss fights, quality-of-life updates, and plenty of bug fixes. The developers keep adjusting the game with players in mind, which is evident in the latest patch.

“Best boss killer right now”: The First Descendant’s Most Misunderstood Character is Actually the One Everyone Should Be Choosing Right Now

However, one of the most controversial changes introduced in the update was the adjustment to mission restart timers. For some reason, Nexon has decided to change this crucial aspect of the gameplay, which players absolutely despise.

Well, the problem now is that the window to start missions is just too short. This can cause players to enter a new instance before looting. There’s a high chance that players will miss restarting missions with others if they’re a second or two late. Who would’ve thought that restarting missions in the game would become a sweat fest?

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It’s mind-boggling how Nexon keeps switching in-game restart timers instead of simply giving players an option to restart or leave; it’s as simple as that.

Fans hope that with the upcomingThe First Descendantupdate, the developers reconsider this change and finally address player concerns.

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Nexon Must Fix The First Descendant Issues and Listen to Player Feedback

It’s a known fact thatNexon has been quite actively listening to player concernsand providing immediate fixes. Fans have already seen it acknowledging character balancing issues and rolling out patches to deal with them.

Despite the developer’s commitment to elevating the gameplay experience with feedback, players are getting frustrated. Nexon has figured out everything but can’t even introduce proper options to restart games. It’s truly shocking.

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“It’s honestly ridiculous how bosses have…”: The First Descendant Bosses Have Players Asking What They’re Supposed to Do to Win Now

MaintainingThe First Descendant‘s gameplay and bringing new bosses, features, and fixes can prove to be quite tricky. However, if Nexon is genuinely looking to establish the game as the title of the year, it needs to quickly solve the fundamental problems of the game and continue its efforts to listen to players.

It’s a title that has endless potential, and if the developers don’t fail to deliver quality updates infused with player feedback, the game could leave its mark in the gaming industry.

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Has Nexon completely messed up by changing restart timers inThe First Descendant? Let us know in the comments below!

Dhruv Bhatnagar

Articles Published :1196

With over 4 years of experience in content writing and more than 1,000 articles published for FandomWire, Dhruv is a seasoned writer when it comes to the gaming space. He’s deeply passionate about titles such as GTA Online, Forza Horizon, and Pokémon Go, committed to bringing readers deep dives and latest updates.

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