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Call of Duty: Black Ops 6has finally been released, and it has proven to be a massive success for Treyarch and Activision. Within just a couple of weeks, the game has amassed some record-breaking player counts for the entire franchise.

With the game’s wide range of launch content and the availability of an Xbox Game Pass service, it’s pretty clear why the game is still popular. Despite all that, it’s quite disappointing to see that it still can’t compete against EA’sBattlefieldwhen it comes to in-game audio systems.
Black Ops 6Fails AgainstBattlefield V‘s Audio System
It’s hard to believe, but it’s beensix years since the release of EA’sBattlefield V.Just likeBattlefield 1, which revolves around the events of World War 1,Battlefield Vis based on World War 2.
7 Ways Battlefield Needs to Improve to Take Call of Duty’s FPS Crown and Win Back the Trust of Players
Although it didn’t reach the same heights as its predecessor, the core gameplay is generally considered to be the best in the entire franchise, the maps are quite incredible for the most part, and everything else in the package delivers. However, what really stands out are the sounds of the game, which EA Boss Daniel Berlinrecognizesas what sets the game apart from the competition.
This is one of the reasons that we have probably the best audio in the game industry with Battlefield

According to Berlin, the audio forBattlefield Vwas crafted with absolute perfection as EA and DICE wanted to bring an immersive experience. To do this, the audio team captured audio from real-life weapons and explosives during the development period.
The team took absolutely no shortcuts and placed microphones at distances to replicate the unique sounds and effects of gun fights and explosions. This is why when you playBattlefield V, you can immediately notice the realism in every weapon’s sound,

EA’s commitment to pioneering audio systems inBattlefield Vallowed it to be the leader of the genre, and still, six years later, not a single game can compete against it.
Seriously, the audio is so terrible inBlack Ops 6that it’s a nightmare to pinpoint gunfire and locate your enemy; forget anything about weapon realism. It’s high time for Treyarch to learn from EA on how to implement an outstanding audio system.

Rumors SuggestBlack Ops 6xHaloCrossover
While Treyarch might’ve not given us an up-to-the-mark audio system inBlack Ops 6, it seems to be going high with its crossovers.The first season of the game has alreadybrought a wide range of new things into the core multiplayer. Rumors are starting to surface thatBlack Ops 6will now use other franchises, as we saw inModern Warfare 3.
Call of Duty Patch Notes Cause Trust Issues Among Players After Removed Challenge Keeps Appearing in Black Ops 6 Zombies & Multiplayer Matches
One of thepossiblecrossovers for the game that has picked up steam is withHalo. As the face of the series, Master Chief would definitely appear in the game as an operator, with weapon blueprints mimicking the franchise’s iconic weapons, such as the futuristic assault rifle, Needler, Plasma Pistol, and much more.
We could also see the inclusion of the Energy Sword as a brand-new melee weapon. TheHalocrossover would probably also come with its own limited-time mode, something like Grifball or Capture the Flag, alongside community-wide challenges.

With that said, do you thinkBlack Ops 6‘s audio system isn’t up to the mark? Let us know in the comments below.
Dhruv Bhatnagar
Articles Published :1195
With over 4 years of experience in content writing and more than 1,000 articles published for FandomWire, Dhruv is a seasoned writer when it comes to the gaming space. He’s deeply passionate about titles such as GTA Online, Forza Horizon, and Pokémon Go, committed to bringing readers deep dives and latest updates.