Rogues are typically known to be stealthy, quick, and flashy, and that is exactly what the class plays like inDragon Age: The Veilguard.
Being masters of blade, bow, bottled magic, and explosives, you can bet that Rogues can do a lot of different things.

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From deadly blade flourishes to volleys of arrows to even picking pockets for potions, the Rogue class feels smooth and powerful to play.

As you probably expect, choosing which abilities to take with as much diversity as there is in this class can be tough, so let’s narrow it down to the best ones.
Momentum Cost
0, but 60-second cooldown
Damage Type
Pilfer is a very simple ability that isn’t all that flashy when compared to the rest of a rogue’s arsenal. That said, it made this list for a singular reason: you steal a potion from an enemy.
While this may not seem like such a big deal, it is quite the contrary. Especially as the difficulty ramps up,Pilfer is an excellent choice to take if (hypothetically) your companion(s) healing ability is on cool down, and you’re out of potions and in desperate need of healing. And that’s not even mentioning its use as a gap-close.

It’s also just hilarious to think about a darkspawn carrying a potion at all, because why would they?
7Explosive Trap
Set The Fuse And Bail
0, but 20-second cooldown
Explosive Trap, like Pilfer, is a simple ability with visuals that aren’t the most amazing, though the tossing of the bomb and the flip backward feel incredibly smooth to watch and use.

That said, Explosive Trap makes up for its lack of spectacular visuals for two primary reasons: it knocks back and is a disengagement tool.
Being a rogue, you’re not as tanky as a warrior, so having a quick way to get out of danger while at the same time creatingmoredistance between you and your enemies with the knock-back is wonderful.

6Rain of Decay
Let It Rain!
Rain of Decay has a classic ranger feel, as you shoot one arrow and dozens more rain down upon your enemies. It looks great, feels great to cast, and offers substantial control over the battlefield, especially in choke points, should you pick a fight near one.
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It’s definitely one of the betterearly skills for roguesdue to what it offers.
That said, although Dragon Age: The Veilguard’s rogue is blended with the ranger archetype through its ability to use a bow and arrow, this ability gives the impression that the developers wanted to create a ranger class, didn’t, and just tacked this ability onto the rogue talent tree.
And, despite how good the visuals of Rain of Decay are, it’s not higher up on the list because of that.
5Reeling Bolt
Line ‘Em Up
Electricity
Reeling Bolt is a very classy way of grouping enemies up for one of your bigger area-of-effect moves, but its ability to combo with other moves aside, it would be a disservice to say it didn’t have its own strengths, too.
There is a slight knock-back on the target hit by this electrified arrow that can allow you to – if played right – send a nice chunk of enemies right off the edge of a cliff.
Additionally, the high stagger application of this ability is nothing to scoff at, and having a small backflip for extra disengage never hurt anyone, either.
4Lightning Flask
Knock ‘Em Down
When it comes to Lightning Flask, there really isn’t much to it other than slamming a lightning bottle on the ground and knocking back all enemies around you with a flashy explosion of purple lightning.
But then again, when it comes to area-of-effect knockbacks, it doesn’t need to get much more complicated than that. Send enemies flying off cliffs and look incredible while doing it. Simple as that.
3Storm’s Path
Storm’s Path – the ability tied to theVeil Ranger specialization– pretty much does the same thing as Lightning Flask, but it is ranked above it for one crucial reason:
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With Storm’s Path, you can knock back a horde of enemies from range, unlike Lightning Flask, which requires you to get up close and personal with the bad guys.
As mentioned, rogues are generally less armored than their warrior counterparts, so removing the need to get into melee range is always helpful.
Otherwise, it makes this list for all the same reasons.
2Hurricane Of Blades
Looks More Like A Tornado, Honestly
Interestingly enough, Hurricane of Blades is essentially a mini version of theReaper Warrior’sultimate ability, Spirit Storm.
Granted, it doesn’t knock back or displace enemies in the same way Spirit Storm does, but this ability’s stunning visuals are enough to get it a place this high on the list.
Being the center of a whirling dervish of necrotic blades? Who doesn’t want that?
1A Thousand Cuts
Overkill In The Best Way
Topping off this list is A Thousand Cuts – the ability tied to theDuelist specialization– which puts on a show with its smooth and crisp aesthetic.
Not only do you slap one arm behind your back as a classic duelist would, but you unleash a flurry of necromantic-infused strikes that look incredible.
As if this ability weren’t amazing enough, you continuously knock back enemies with it, enabling you to send a group of opponents right off a cliff or into a wall after putting on a show of blades and finesse.
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