Quick Links
Sometimes,Destiny 2challenges could be quite time-consuming to complete. Although you have time as long as a season to complete “Round And Round We Go,” some players just want to get rid of the challenges in the same week they release.
RELATED:Destiny 2 Season of the Witch: Every Seasonal Weapon, Ranked
This new challenge requires players to create 1000 Orbs of Power in Vanguard Ops, Crucible, or Gambit matches, and as you can guess, that’s a lot. Regarding the fact that you cannot create a solo version of any of the eligible activities, you have to do it in a team, and that will already reduce your share of Orbs of Power.
Best Build For Creating Orbs Of Power Quickly
You can make different builds based on the Solar or Void subclass for any character class to maximize the amount of Orbs of Power that you create. First and foremost, we suggest you apply the mods below to any of your armor pieces. Here, we have only focused on a Hunter build, but you can try it out with little difference for other character classes as well.
Along with the armor build above, we strongly suggest you either equipSunshotorMonte Carloas your main weapon to damage the enemies. Thanks to Sunshot’s explosive rounds, you can actually create Orbs of Power by just landing final blows on the enemies. On the other hand, if you want to focus on ability kills, you can select Monte Carlo, which helps you to fill your Melee Ability charge much faster with every successful shot.

If you are a hunter, select yourSolar subclasswith the loadout above and pickKnife Trickas yourMelee Ability. Moreover, if you have access toOphidia Spathe Exotic chest armor, verify to wear it as this will give you one more Melee Ability.
Using Embers ofBeams, Combustion, Blistering, andCharFragments along withKnock’em DownandGunpowder GambleAspects are also crucial. The Gunpower Gamble will actually give you two different grenades for a single charge, which is quite beneficial.

How To Quickly Complete Round And Round We Go
If you are solo, the build will significantly help you to complete the challenge in fewer attempts, butif you have a Fireteam of three, there is actually acheesefor completing this challenge.
To do so, you need to gather your crew and queue for aVanguard Ops mission. Depending on the mission you receive, you will spawn on one of the planets. What you need to do isignore the main path of Vanguard Opsandmove to an area other than the one where Vanguard Ops is going on.

For example, if you get The Glassway Strike in Europa, you will start the mission in the area of Asterion Abyss. What you need to do is to move to either Eventide Ruins or Cadmus Ridge, andthen enter one of the Lost Sectors. We tried this with the Perdition Lost Sector in Cadmus Ridge, and it actually worked. Although you are not following the mission objectives, every kill that you get is actually counted as a part of Vanguard Ops. As a result,the Orbs of Power you create are also counted along the “Round And Round We Go” challenge.
This way, you will have much time and many more enemies inside a single Vanguard Ops mission to kill and create Orbs of Power. Unfortunately,this is not possible for Lost Sectors located in the same area as the Vanguard Ops mission, as the game will force you to die and respawn.

NEXT:Destiny 2 Season Of The Witch: Opaque Cards & Deck Of Whispers, Explained