Call of Duty: Black Ops 6has broken franchise records left and right since its release on October 29.

While thecampaignhasticked all the boxesfor the first time in years, the game’s multiplayer side is still a little rough, and Treyarch is working to patch theproblemsout.

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Besides age-old spawn problems that have carried over from previous Call of Duty titles,the main problem in Black Ops 6 multiplayer lobbies is the lack of weapon variety.

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From the moment the game was released, assault rifles were performing great. The problem is thatother weaponswere not keeping up, so the only viable way to play was to suck it up and bring an AR to the fight.

Call of Duty Black Ops 6 Nuketown image

To keep other weapon classes competitive,Treyarch took the mighty nerf hammer to the assault rifles, and the Recon Combat Specialty in the process.

Black Ops 6 Version 1.060 Patch Notes

After its addition on Friday,Nuketownis now also available for private matches.

Spawn Improvements

After years of complaints, Treyarch is fine-tuning the spawn logic across different maps.

This is an iterative process based on data analysis from matches, so expect more changes in future patches.

black ops 6 weapons list

Weapons Balancing

Assault rifles got downtuned across the board on patch 1.060, with other weapons receiving some love in return.

Where rifles previously dealt medium damage, they will now deal inflict maximum, but this value is lower. However, after that range, it reverts to minimum damage.

Promotional still from Call of Duty: Black Ops 6 of a casual soldier holding a rifle in front of a video store.

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The jump can be quite sudden. At the 40 m mark, for example, the Goblin Mk 2 went from 37 to 30 damage.

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Meanwhile, submachine guns got their medium damage ranges extended.

Shotguns no longer can kill in a single slug hit, with the round’s maximum damage downgraded from 106 to 92.

The visual effect of flashbangs is down by 20% in this patch.

Perk Adjustments

With the Recon Combat Specialty,enemies are now visible for 1.5 seconds instead of 2 after respawning. Treyarch expects to shorten this time again before Season 1 drops.

The Dispatcher Perk has slightly increased ability costs. UAVs now cost 550 instead of 500, while Counter UAV is now 600 rather than 550.

Stability Improvements

Message of the Day, voice comms, and the Infected mode are now less prone to crashing or breaking up.

Completion Display

Progress will now appear correctly for Prestige Challenges inzombiesand multiplayer.

Bailey’s Pistol

Bailey now has the correct sidearm in the Operator selection page.

Patched Premature Spawns

The patch fixed an annoying bug where you spawned right away before picking a loadout if you joined a game halfway.

Additionally, players will no longer die immediately upon spawning.

Scorestreak Rebalancing

UAV and Counter UAV have higher health pools.The napalm strike has a higher blast radius, while both the LDBR and the strategic bomber have a lower time to impact after call-in.

Call of Duty: Black Ops 6 Latest Server Update Fixes Black Screen Bug and Other Issues

Treyarch has resolved the black screen issue and other bugs with Black Ops 6’s latest server update for November 1.

Call of Duty: Black Ops 6

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