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In the heat of battle inHelldivers 2, every Super Earth soldier knows that a well-timed stim can mean the difference between life and death. But what if those trusty syringes could do more than just patch up your wounds?

Enter Redditor and self-proclaimed “Helldivers 1veteran” Twogunkid, who has recently proposed a brilliant idea that could change the way we fight inHelldivers 2: Berserker Stims—a concept so simple yet so effective that it’s a wonder Arrowhead hasn’t already implemented it into the game.
Stim-ulating Ideas from the Helldivers 2 Community
In a recent post on the r/Helldivers subreddit, Twogunkid shared a list of creative Stim ideas that could add a whole new level of excitement to the game. Among these suggestions was the Berserker Stims, which would provide a window of“increased survival chemicals to the body”, allowing Helldivers to endure fatal wounds for a brief period.
The concept is similar to the existing Democracy Protects armor passive, which provides a 50% chance of surviving lethal damage. Twogunkid suggests that the Berserker Stims could stack with this passive, providing a limited 75% survival chance.

This could undoubtedly be a game-changer for Helldivers facing overwhelming odds on the battlefield, especially on max difficulty!
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The idea has been met with enthusiasm from fellowHelldivers 2players, who are already dreaming up ways to incorporate Berserker Stims into their loadouts:
However, some valid concerns were also raised—particularly about the potential balance implications of such a powerful Stim:

Sure, the idea of becoming an unstoppable force on the battlefield, laughing in the face of death as you mow down hordes of enemies, is undeniably appealing. But as with any new addition to the game, balance is key.
“Experimental Infusion”: A Step in the Right Direction
While Arrowhead has yet to acknowledge any of Twogunkid’s Stim ideas,the devs have recently added the Experimental Infusion Boosterwith the latest Viper Commandos Warbond. This perk causes Stims to temporarily increase movement speed and damage resistance in addition to restoring health.
Helldivers 2 is at Breaking Point: Features Held Together by ‘Tape and Prayers’
TheHelldivers 2community has reacted positively to the new booster, with many players praising its effectiveness in dire situations. It’s a promising sign thatArrowheadis open to exploring new ways to improve the Stim system and keep the game fresh and exciting.
Twogunkid’s Berserker Stims and other creative suggestions show thatthere is still plenty of untapped potential in the Stim system. With a few tweaks and balancing considerations, these ideas could add a whole new dimension to theHelldivers 2experience.

So, what do you think, Helldivers? Would you like to see Berserker Stims or any of Twogunkid’s other ideas implemented in the game? How do you think they would impact the meta and overall balance? Let us know in the comments below!
Soumyajit Mukherjee
Gaming Writer
Articles Published :967
Soumyajit Mukherjee is a Gaming Writer at FandomWire, known for his deep dives into tactical shooters and co-op games. Since joining in June 2024, he’s focused on breakout multiplayer titles like Helldivers 2 and Marvel Rivals, bringing sharp analysis and veteran instincts to every story. His gaming journey began at a local café with the OG Modern Warfare 2, and from that very first frag, he’s been chasing the rush ever since.A former competitive Rainbow Six Siege team captain, Soumyajit has played and written about everything from CS:GO, Valorant, Overwatch, and Apex Legends to Rocket League, Call of Duty, and Battlefield. He’s proudly PC-first and has been since said LAN days… but with GTA 6 looming on the horizon, a long-overdue PS5 might finally sneak onto his setup.
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