During anAssassin’s Creed showcase in 2022,Ubisoftrevealed a plethora of newAssassin’s Creedprojects. One of the many projects announced was Codename Hexe, which Ubisoft says is a “very different type of experience.”

While the next mainline Assassin’s Creed game appears to be Codename Red, which will be set in feudal Japan, some new details on Codename Hexe emerged earlier this week thanks to anew report from Insider Gaming’s Tom Henderson. While none of the new details have been officially confirmed by Ubisoft, it’s looking like Hexe is shaping up to be a welcome change for the franchise.

Assassin’s Creed Mirage and Valhalla gameplay

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I guess you could say Ubisoft’s claims about the game’s success are something of… a mirage.

According to the report, Assassin’s Creed: Codename Hexe is eyeing a 2026 release, with development still in the relatively early stages. As such, official details on the game are pretty scarce. During its announcement, it was alluded to that Hexe would be something very different from past entries, and if new rumours are to be believed, that’s certainly the case.

Assassin’s Creed Mirage gameplay

Assassin’s Creed: Codename Hexe will reportedly be set in Central Europe during the 16th-century Holy Roman Empire with a single female protagonist named Elsa. Not only will Elsa reportedly have supernatural abilities, but Hexe may also feature a more linear experience with only tidbits of open-world exploration. For anyone who has played recent Assassin’s Creed titles such as Valhalla or Mirage, this is a big mixup to the series' modern-day formula.

In footage sent to Insider Gaming on the basis that it would not be shown publicly, Hexe supposedly has a much darker and gloomy tone. It will also supposedly be bringing back some form of ‘fear system’, which was previously seen in Assassin’s Creed Syndicate’s Jack the Ripper DLC.

Assassin’s Creed

Assassin’s Creed: Codename Hexe Is What The Franchise Needs

After Assassin’s Creed Valhallareceived mixed reviewsfrom both fans and critics, Ubisoft opted to “return to the series' roots” with Valhalla’s prequel, Assassin’s Creed Mirage, which was released three years later.

And return to the roots it did. Mirage felt more like an Assassin’s Creed remake, as opposed to a brand-new title. While that’s not necessarily a bad thing, I had absolutely no desire to continue playing it after powering through the main story. Valhalla, on the other hand, constantly kept me coming back for more. Sure, it didn’t necessarily feel like a traditional Assassin’s Creed game, but it was a damn great Viking RPG.

ubisoft

While Assassin’s Creed: Codename Red sounds like it’s going to be for the die-hard Assassin’s Creed fans, Hexe appears to be going the Valhalla route and giving fans who are bored of the original formula something different. Witches, spells, and a gloomy setting? Doesn’t sound like Assassin’s Creed to me, but I’m okay with that. As long as we still get some more traditional titles scattered in between, I think Hexe could be the perfect opportunity to keep everybody happy.

Assassin’s Creed Mirage

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I’d quite happily sink another few hundred hours into another Assassin’s Creed game.