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With 2024 coming to a close, the gaming world has seen a lot of new releases, each bringing something new to the table. While some brought excitement and anticipation, others quickly became a disappointment. Not all of these highly anticipated games lived up to the hype, with several failing to deliver on promises made years ago.

While it may seem like Sony’sConcordtakes the crown as the biggest flop of the year, due to its multitude of issues, there are still other titles that angered fans even more. These games didn’t just disappoint, they failed to make a meaningful impact, struggled with basic gameplay features, or even managed to underperform compared to their predecessors.
With so many anticipated releases in 2024, it’s clear thatConcordmight not be the only game to leave players frustrated. Let’s take a look at the five worst offenders of 2024 that annoyed fans.

Ubisoft’sXDefiantpromised to be a live-service competitive shooter that will fuse various universes from the studio’s catalog into one fast-paced experience. Unfortunately, the game failed to manage that and was plagued by issues that kept it from achieving the potential it had initially shown.
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The game was not only filled with technical issues but the abundance of microtransactions, and frustrating progression systems hindered the fun for many. What was meant to be a ‘CoD killer’ killed itself. Eventually, the game lost the players’ attention,leading to its closing down in June 2025.
Red Thread Games’Dustbornarrived with high expectations from fans and critics It was meant to offer a compelling narrative set in a dystopian future. However, its high ambitions were undermined by its very poor pacing, unrefined combat, and dialogue that failed to engage players in meaningful ways.

The narrative, which could have been the highlight, ended up feeling disjointed, leaving many players disengaged. The lackluster gameplay and failure to deliver on its promise of innovation resulted in a title that was quickly forgotten, leaving fans disappointed and frustrated.
3Star Wars Outlaws
Star Wars Outlawshad all the makings of a groundbreaking open-worldStar Warsexperience. However, the reality was far from what fans were hoping for. The game was filled with technical issues, including bad AI behavior and clunky controls, which made an already uninspiring experience even worse.
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Players’ discontent with the game became clear through poor sales numbers and negative reviews, with many calling out the game’s technical shortcomings, uninspired design, and overall lack of polish. What could have been a thrilling adventure through the galaxyturned out to be a big missed opportunity.
2Suicide Squad: Kill the Justice League
Warner Bros. and Rocksteady’s long-awaitedSuicide Squad: Kill the Justice Leaguewas a crushing blow to fans who had high hopes for the next installment in the beloved and iconicBatman: Arkhamseries. However, what players got was an overly linear, repetitive, and microtransaction-riddled mess.
The game even failed to capture the chaotic fun theSuicide Squadshould have. The addition of a “live-service” model, forcing players into constantly grinding for skins and upgrades, soured the experience further. This resulted in lost interest not only from fans but also from the studio as it will be shut down next, though players can play it offline.

1Skull and Bones
Ubisoft’sSkull and Boneswas one of the most anticipated games of the year. It promised to bring pirates to life in an immersive multiplayer experience, inspired by the naval gameplay ofAssassin’s Creed IV: Black Flag. Not only did the game spend years in development (11 years), but it also failed to even take the already established gameplay mechanics.
“The first-ever AAAA game is now available on Steam”: Skull and Bones Has Finally Dragged Itself Out of Epic Games Store Exclusivity If Anyone Still Cares
To make matters worse, the pricing model, combined with repetitive open-world exploration and a lack of meaningful content, led to massive backlash. Despite thehundreds of millions spent on development, the game sank to the bottom of the sea, leaving fans frustrated and Ubisoft’s reputation in shambles.
As gamers continue to demand more from developers, these releases serve as a reminder that a great concept can be ruined by poor execution and broken trust.

In the end, fans are hopeful that future games will learn from these mistakes and offer experiences that both developers and they can truly enjoy.
Shubham Chaurasia
Gaming Writer
Articles Published :1368
At FandomWire, Shubham has spent over a year diving into the evolving world of live-service, action, and open-world games. Whether it’s the democratic galaxy of Helldivers 2 or finishing enemies in titles like Assassin’s Creed or Ghost of Tsushima, Shubham brings a sharp eye and genuine enthusiasm to everything he writes.When he’s not writing, you’ll probably catch him clutching rounds in Valorant or leaping off virtual cliffs into a pile of enemies for the perfect finisher. Outside of gaming, Shubham recharges by hitting the gym or heading out on long, spontaneous bike rides, always chasing the next open road. No matter the game or the gear, he’s always committed to bringing readers timely, accurate, and engaging updates from across the gaming industry.
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ConcordSkull and BonesStar Wars OutlawsSuicide Squad: Kill The Justice LeagueUbisoftXDefiant